Tuesday, 19 April 2016

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Digital Citizenship



What is Digital Citizenship?
Digital citizenship is defined as the norms of appropriate, responsible behaviour with regard to technology useThe key themes of digital citizenship address how to be ethical, safe and secure in online environments. It is often also classified under 9 specific elements here

What is the  context of Digital Citizenship ?


The three key contexts through which Digital Citizenship should be addressed in schools are:



Why do Catholic Schools need to address Digital Citizenship?
With the growth of Bring Your Own Device (BYOD) and 1:1 initiatives in schools there is a need to talk about appropriate and responsible use of technology within the context of our faith.   Evidence suggests many students are not provided with support in their use of technology. There are many organizations and individuals that are working on this topicThis site attempts to aggregate appropriate high quality digital citizenship advice and resources for schools, teachers and parents.


How does the National Safe Schools Framework fit in ?
The National Safe Schools Framework was ratified by state and territory Education Ministers in 2010. It was re-ratified in 2013 as a document that all schools should be addressing

There are 9 elements of the National Safe Schools Framework

    1. Leadership commitment to a safe school
    2. A supportive and connected school culture
    3. Policies and procedures
    4. Professional learning
    5. Positive behaviour management
    6. Engagement, skill development and safe school curriculum
    7. A focus on student wellbeing and student ownership
    8. Early intervention and targeted support
    9. Partnerships with families and community

Nine Themes of Digital Citizenship



1.Digital Etiquette: electronic standards of conduct or procedure.

2.Digital Communication: electronic exchange of information.

3.Digital Literacy: process of teaching and learning about technology and the use of technology.

4.Digital Access: full electronic participation in society.

5.Digital Commerce: electronic buying and selling of goods.

6.Digital Law: electronic responsibility for actions and deeds

7.Digital Rights & Responsibilities: those freedoms extended to everyone in a digital world.

8.Digital Health & Wellness: physical and psychological well-being in a digital technology world.

9.Digital Security (self-protection): electronic precautions to guarantee safety.





A digital footprint is the data trail left by activity in a digital environment such as email and social networks on the Internet but also may include Mobile telephone and other digital devices and sensors. Digital footprints are invisible electronic representations of memories and opinions, and provide data on physical and online activities.



Information from the CNA website view @ 

http://cnadigitalcitizenship.weebly.com/digital-citizenship.html

Why we need to support 

Digital Learning 

for our children.






2016 Year 4 Parent MacBook Workshop


The Year 4 parents were invited to a Macbook workshop.
Using a Google form survey, we asked the parents what they wanted to learn about the 1 to 1 laptop program.
The following presentation walks us through the topics for the evening.
The links below were also discussed.


ACARA Digital Technologies






Friday, 6 November 2015

2015 Catholic Network Australia (CNA) Technology Workshop

The Year Six Sacred Heart Highgate students had the opportunity to participate in a technology workshop at the Newman Siena Centre. Organised by the Digital Technologies tea at CEWA, the Year Six class used the contemporary learning spaces. The students did some prior work in designing the App they wanted to create. Using MIT app inventor the students created an innovative App using this coding program. While they completed their creation, they were taken out in groups for a 3D printing session and robot coding session. Overall, it was a great day for the Year Six class and the Australian Delegates that travelled to Perth to view our Sacred Heart students in action. Below is a schedule for the day.
Thank you to Miss Claire Cooper, Mrs Gabrielle Trinca and Mr Peter Carey from the Digital Technologies Team at CEWA.








Overall focus for the day


Students will complete an individual Genius Project where they are asked to identify a need in the current app user market. Having identified that need, students will need to design an app to fill this gap using their coding skills and code.org. Students will be asked to pick a 3D shape at random (using PickMe etc), this will need to be incorporated into the logo for their app. Students will then design a 3D logo for their app to be printed using TinkerCad.

Session 1
9:00 - 11:00

9:00 - 9:30
- Introduce students to the spaces and allow them to familiarise themselves with the areas.
- Students will have the rest of the morning session to complete any research that they require for their project. Students will also begin (and finalise) their logo designs during this time, incorporating their chosen 3D shape.
- Students will be encouraged to make use of the liquid chalk markers and large Post-it pads in these final planning stages.
Groups for breakout sessions can be written on one of the windows for everyone to see.
9:30 - 10:30 (Delegates Visit 9:30 - 10:00)
- 3D Printing and Coding Break Out Sessions
- Students who are not in the break out sessions will continue with their 3D designs.
10:00 - 10:30
- Finalise designs, any students that have completed this task may begin printing.
Morning Tea 10:30 - 11:00
Session 2
11:00 - 12:30pm
11:00 - 12:30 (Delegates Visit 11:00 - 11:30)
- Students will spend this session completing the coding and creation of their apps.
- All Students will use MIT App Inventor,
11:00 - 11:30
Coding breakout session with Gabrielle (Ollie and Sphero)
Lunch 12:30 - 13:15
Session 2 Continued
13:15 - 14:00
- Students will spend this session completing the coding and creation of their apps.
- Students will again have access to the liquid chalk markers and Post-it pads.
- Google Form as reflection of project



3D Printing Break Out Session (Lead by Claire Cooper)


Three groups of 6/7 students.
45 minute break-out sessions throughout day.
Group One: 9.45-10.30am
Group Two: 11.00-11.45am
Group Three: 1.15-2pm


  • Introduction of the structure and parts of the 3D printer.
  • Exploring the tools
  • Discuss the process of printing from a teacher's perspective - sending from the computer, how we can hear the nozzle warming up - warms to etc
  • Print dimensions - (120mm wide, deep and high) - 12cm
  • Nozzle temp when printing - 260 degrees
  • Printing options
    • Solid - very dense
    • Loose
    • Hollow
    • Big hole - most regularly used, loose lattice structure
    • Shell - completely hollow
    • surface
  • Brainstorming sessions - walls and Post it pads:
    • What could we use a 3D printer for?
    • How has 3D printing changed the modern world?
    • Why is it important that students’ today are educated about the use of 3D printers?
  • Kahoot quiz on 3D printing as wrap up - 3D shapes preview quiz as a practice.


Sphero & Ollie Coding Break-Out Session (Lead by Gabrielle Trinca) 

Prior to this session:
  1. Use your school email address to create account.
  2. Enter our class ID number


Three groups of 6/7 students.
45 minute break-out sessions throughout day.
Group One: 9.45-10.30am
Group Two: 11.00-11.45am
Group Three: 1.15-2pm


  • Brief introduction to Sphero and Ollie
    - Ollie app on iPads
    - Sphero Draw and Drive app on iPads
  • Introduction to the Tykner app on iPads.
  • Work through the crash course program
    - using the drone, Sphero and Ollie as an example and an introduction to the Tynker coding program.
  • Students take notes of coding hints and movements with chalk pens on walls or on large pieces of paper made available.
  • When all levels complete, students can program either Ollie or Sphero in two small groups.
    - Create an obstacle course for the robot to achieve.
    - Obstacle course hints and reminders to be visible on walls.
  • Socrative quiz as digital exit pass at end of 45 minute session.

Wednesday, 19 November 2014

A Reflection and Recommendations after 2 Years of Implementation in Year 4-6


Guidelines for use of educational Technology in a 1:1 Laptop Environment
Sacred Heart Primary School, Highgate 2014
A Reflection and Recommendations after 2 Years of Implementation in Year 4-6
(Review in 2016)
Observations of what has been successful.
Observations of what needs further and ongoing attention
  • The combination of using educational technology with Project Based and Authentic Instruction.
  • Using technology to organise core skills of learning. Examples Spelling - Audio recording and Conquer Words in Google Docs, Reading - RAZ Kids reading results.
  • Communication - with parents via class blogs or websites. With students via Edmodo, class blogs, Google docs, Airdrop facility.
  • Ability to use technology to engage higher order thinking and the General Capabilities from ACARA.
  • The quality of lessons that involve meaningful uses of technology directed at improving student learning.
  • Use of MacBook applications such as iBooks Author to consolidate learning.
  • Digital Citizenship has been adopted well by students.
  • Use of flipped learning as a real aspect of teaching that promotes independence and autonomy.
  • Individualise learning
  • Digital Citizenship and the digital licence has been adopted well by students.
  • Ensuring direct and explicit instruction still remains an essential part of the daily teaching strategies implementing technology integration when it enriches and can improve the learning experience.
  • Continued focus on core learning before, during or after technology integration.
  • Incorporation of Google Apps including Google Classroom to further enhance productivity.
  • Using Mathletics in a more directed and strategic manner and for predominantly school based use.
  • Continued focus on the quality of lessons that involve meaningful uses of technology directed at improving student learning.
  • Digital portfolios of learning - using apps such iBooks Author to communicate student learning to parents.
  • Consolidation of the 20/20 model of 20 minutes work time, stand and move and look at something 20 m away. (not being seen in most classes as an ingrained student action)
  • More parent access to planning of fluencies so that they are more informed and better able to help and support their children.
  • Continued refinement of the 21st Century Fluencies as a planning model for project based authentic instruction.
  • Work with Edith Cowan study project ongoing.
  • Parent workshops on using Apple devices.
  • Continued focus on individualised learning
  • Stronger consistency of approaches throughout the three year levels.
  • Continued development of the digital licence process and implementation as required.

Wednesday, 27 August 2014

Our Contemporary Learning Spaces - A Reflection so far.....

We now have contemporary learning spaces in Years 2, 4, 5 and 6. 
It has been a transforming journey with so many new possibilities that have evolved. 
This blog post is a thorough look at our classrooms from the perspective of our staff.  

Year 2 Teacher - Carolyn Perlini 2014

‘Choice’ is key to students thriving in a contemporary classroom. In the contemporary learning space students are given the choice to sit, stand or kneel to learn. With this, also comes choice of where they want to learn within the contemporary learning space.  My experience of the Year 2 students transitioning to the contemporary learning space did initially pose a few challenges in regards to the above, especially when it came to making “good” choices of where to learn. To help our young students transition to being able to choose their own working spaces in a contemporary classroom, it was useful to first teach, role model/practice and provide feedback on how students can make good choices when it comes to their choice of learning spaces.  In the beginning, I found it necessary to help direct some students to choose appropriate learning spaces. However, it doesn’t take long for students to take ownership of this and become autonomous. Always: Encourage students to choose a learning space that works for them, tell them to have a go and remind them that mistakes are okay.

Be flexible.  I think an important teacher attribute for teaching in a contemporary setting is for the classroom teacher to remain flexible. Teachers need to be flexible in not only their teaching strategies but also the working spaces they create, so that they are able to provide a stimulating and adaptable learning environment. Even at this young age, students can be involved in creating and deciding different learning spaces.  Never shy away from giving new teaching/learning strategies or new furniture configurations a go – you will be amazed at the possibilities!

My thoughts on teaching in a contemporary setting.  In the short time that I have been teaching theYear 2 students in a contemporary setting, I have noted an increase in students’ confidence, engagement and ability to be flexible. They are more autonomous, inspired, assume greater responsibility of their learning, and are more willing to take risks and to problem-solve.  The journey of teaching in a contemporary classroom setting has been extremely rewarding for me as a teacher. It has inspired me to explore new ways of teaching and learning that could not otherwise be achieved in a traditional classroom setting. I have enjoyed my journey immensely and I am excited for what the future brings.


 

Year 4 Teacher, Assistant Principal - Adrian Torrese 2014

Our new learning space has provided some key influences in student learning that links with our school vision:

Belonging - working in a collaborative environment enables students to be part of their learning process. There is a sense that "we are in this together."

Independence - this is very visible in our class. Students making decisions about where they will learn best in our class. Obviously the teacher can always coordinate the learning in the class but offering choice seems to be very empowering.

Mastery and Competence - the spaces seem to lend themselves to good learning opportunities. Clearly the teacher's ability to create engaging learning opportunities is still paramount, however these lessons or units of work are often enriched by the flexible space.

Generosity - Like any well managed class, a sense of ownership, being part of our own small community and learning with each other is vital. My observations have been that their is greater opportunity for fostering the idea of being part of something bigger in a contemporary classroom.

Central to all of our observations is the following: 

Cool furniture and great technology are wonderful. However visibly effective pedagogy is the glue that binds them both together.

Within less structure their needs to be more structure. It's just not always as visible.


Claire Cooper - Year 5 Teacher 2014

Being a graduate teacher I often get asked by many visitors to our school how I find teaching in a contemporary classroom. My answer is always the same - I love it! Being a first year teacher I don't have much else to compare it to other then a few terms in various schools on prac. There are a number of reasons why I enjoy this setting so much - it is great to watch the students move around the room during lessons - in any one lesson some of my students will move up to 5 or 6 times, yet they are always engaged. This constant movement also allows the students to work with peers that they would not normally have the opportunity to work with if they were stuck at the same desk all day, however, it also gives some of the more introverted students a chance to have some "me" time. I have also noticed a wonderful increase in my students' ability to make "choices" regarding their learning (keeping on task, sitting next to people who wont distract them etc). On top of this ability to move my students love the flexibility of the layout and the fact that they can move the furniture to suit their own needs - I really enjoy seeing the changes that the room goes through during a day - to me, this shows that the whole class was engaged throughout the day.




Gabrielle Trinca - Year 6 Teacher 2014
The Watering Hole:

Working with a small group on the floor.
The Watering Hole is another area where students gather but this is with a smaller group. Usually this is used as a area to share information and ideas whilst guiding each other.

My students often use the whiteboard tables for their watering holes. This allows them to write down key points or ideas that are shared and students can then use these at their own pace. If we are working with our MacBooks, there is always a watering hole in front of the Apple TV. This allows them to mirror their activity up onto the screen and share ideas or tools. It almost works a bit like a Genius Bar; an area where my students can go to ask for guidance from a peer.

The Campfire:
This is an area where students come together as a whole group to learn from an expert. This expert may be the teacher, a guest to the classroom, a student sharing their knowledge or even an online resource.

If you were to look at a campfire in my classroom, traditional teachers may say it looks messy. This is because I encourage my students to be comfortable. Therefore, there may be some students sitting on the floor, some on stools or couches and others standing. As long as they are giving their full attention to the expert, I do not have a problem with this.



The Cave:

This is an area where students go to work independently and consolidate their thinking. It may be at one of the single desks around the room or on a larger table where students are working independently from the people around them.

I often find my students tucked into corners, sitting just outside the classroom door on top of the stairs, sitting cross legged in the old chimney, lying on the floor behind the couches or working independently under tables. Due to them being comfortable in this environment, they move around and find spaces where they are going to stay on task and complete the assigned work.


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